- Genre
- Original open-world shooterBlizzard's official announcement classification.Official
- Perspective
- Third-person principal cameraLimited perspective exceptions remain possible.Developer-described
- Player focus
- Single-player Marine fantasySingle-player only is not established.Developer-described
- Story structure
- Authored campaign with a definitive endingCurrent box-product / non-seasonal direction.Developer-described
- Mission structure
- Main missions + side quests + open-world playExact mission count and activity architecture are unknown.Developer-described
- Progression
- Character progression is part of the designXP, levels, perks and skill trees are not disclosed.Developer-described
- Combat intent
- Personal, dangerous and consequential“Every shot matters” describes intended pressure, not a finished ammo economy.Developer-described
- Weapons
- Multiple weapon types in current design thinkingA Gauss rifle is one explicit Marine example; the final arsenal is unknown.Developer-described
- Ammunition
- The player is expected to solve ammunition problemsScarcity, pickup, reserve, reload and crafting rules are undisclosed.Developer-described
- Armour
- Owned, maintained, repaired and improved over timeExact durability, repair and upgrade mechanics are unknown.Developer-described
- Open-world interaction
- Explore → discover → disruptHostile-group conflict is intended to create player opportunities; implementation is undisclosed.Developer-described
- Protagonist direction
- Persistent Marine-focused character who grows into heroismExact naming, creation and customisation model remains unresolved.Developer-described
- Difficulty intent
- Gritty and challenging, but not designed around elite reaction speedDifficulty modes, assists, checkpoints and scaling are not disclosed.Developer-described
- Public gameplay
- Not yet demonstratedThe reveal material is cinematic; Blizzard has promised future gameplay reveals without a date.Not shown