Grounded 2 / Release & 1.0

Grounded 2 full release dateWhat we know about version 1.0

Grounded 2 does not have an announced 1.0 release date or year. It remains in Early Access / Game Preview. Game director Chris Parker has described two essential 1.0 goals — completing the story and completing the intended park — while Steam says the full version will also include content held back from Early Access. [1][2][3]

Early Access / Game Preview1.0 date: unannouncedComplete story planned for 1.0

Game-state snapshot: . Search and first-party release-status evidence rechecked .

01 / Quick answer

Grounded 2 is playable now, but it has not reached 1.0

“Release date” is unusually ambiguous for Grounded 2: Xbox/PC Game Preview and Early Access began in 2025, while PS5 Early Access followed in 2026. The unresolved question is the full version 1.0 release.

No official date, month, quarter or year has been announced for Grounded 2 version 1.0.

The current roadmap shows Fall, Winter and undated Future Plans, but it does not place 1.0 on a dated milestone. Obsidian’s current site still labels the game Early Access / Game Preview. [4][5]

Patch 0.5.1 is another live Early Access maintenance/progression release. It does not establish a 1.0 date, year or release window, and it does not replace the official Fall 2026 update as the next confirmed major content gate. [18]

PC & Xbox

Game Preview / Early Access began 29 July 2025

This was the original playable launch, not the 1.0 date.

PlayStation 5

Early Access began 11 August 2026

Obsidian explicitly says development continues through the Early Access period. [6]

Full release

No date or year has been announced

Roadmap sequencing, version numbers and the first Grounded’s timeline do not establish a Grounded 2 release window.

02 / What 1.0 means

Obsidian has defined the destination more clearly than the date

Game director Chris Parker has described two essential pillars for version 1.0: finish the intended story and finish the intended park. Steam adds that the full version will also contain content held back from Early Access.

1

Complete the story

Steam says the full 1.0 version will bring the complete story. Parker describes the intended 1.0 story shape as Acts 1, 2 and 3 plus endgame. [1][3]

2

Complete the intended park

Parker says the second essential pillar is completing the park across its land and underwater areas, with those spaces and story pieces fitting together into the intended whole. [2][3]

03 / What remains before full release

The known requirements are broad; the remaining checklist is not public

The evidence establishes broad completion criteria and a visible development pipeline, but not a percentage-complete figure or a public final checklist.

AreaWhat is establishedStatus
StoryThe live story is incomplete. 1.0 is planned to deliver the complete story; Parker describes Acts 1–3 plus endgame.Required direction
ParkParker says the intended park needs to be completed across land and underwater spaces. The current roadmap still includes additional areas.Required direction
Roadmap contentFall, Winter and Future Plans still contain substantial future work, but Obsidian has not identified which roadmap items, if any, are prerequisites for 1.0.Relationship to 1.0 not defined
Polish & stabilityPerformance, stability and balance are still being iterated during Early Access. No public “1.0 ready” technical checklist exists.Ongoing
Launch-only contentSteam says some content is intended to arrive with the full version rather than during Early Access, but it is not publicly itemised.Confirmed, unspecified
Version 0.5 is not a “50% to release” meter. A version number is not an audited measure of story completion, production effort or time remaining. Grounded 2 also ships hotfixes, feature updates and rebucketed roadmap work outside any simple countdown to 1.0.
04 / Why there is no defensible date forecast

The roadmap cannot be turned into a 1.0 date

Fall, Winter and Future Plans establish development direction, not a full-release calendar. Forecasts such as 2027 remain estimates until Obsidian names a year, window or date.

Grounded 2 Year Two Early Access roadmap showing Into the Abyss, Fall, Winter and Future Plans columns.
The roadmap is not a release-date chart. It establishes development horizons beyond the live build but does not place version 1.0 on a dated milestone.Official image: Obsidian Entertainment ↗

What Obsidian has actually said

Steam says the team is not locking itself into a hard Early Access end date and that timing depends on development and community feedback. Parker’s interviews define completion goals rather than a year. [1][2]

What the evidence does not support

  • Projecting the first Grounded’s Early Access duration onto the sequel.
  • Treating Fall → Winter → Future Plans as a hidden countdown to 1.0.
  • Reading version 0.5 as proof that half the development time remains.
  • Treating a media or community 2027 estimate as an announced release window.

PC / Xbox Early Access & Game Preview

The public development period begins.

Into the Abyss + PS5 Early Access

A major expansion and platform launch, explicitly still inside Early Access.

Current plan

Fall → Winter → Future Plans

The Year Two roadmap continues beyond the current live build.

No date

Version 1.0 / full release

The completion gate remains undated.

What would make a release window defensible?

A new first-party statement: for example, Obsidian or Xbox naming a year, season, month or date; a dated 1.0 milestone appearing on the official roadmap; or Steam’s Early Access disclosure being updated with a full-release window. Until then, the evidence supports no confirmed 1.0 date or year.

05 / Saves and progression at 1.0

Obsidian has not announced how Grounded 2 saves will transition to 1.0

Until a Grounded 2 policy is published, neither a full wipe nor full carry-over should be treated as guaranteed.

What is confirmed for Grounded 2

No durable first-party 1.0 migration policy has been published for Grounded 2. There is no confirmed answer yet for story progress, buildings, inventories, unlocks or whole-world continuity at full release.

The safe answer today is simply: unknown until Obsidian publishes the 1.0 save policy.

Historical context · not a forecast

The first Grounded used selective migration at 1.0

For the original Grounded, the 1.0 release reset story and quest progress while carrying over inventory, player bases, unlocked recipes, Milk Molars, science purchases and other unlocks. [8]

That is useful precedent for how Obsidian handled the first game, but it does not establish what Grounded 2 will do.

06 / Price at full release

Steam says the price will likely rise as Grounded 2 approaches 1.0

That is an official Early Access intention, not a published final price.

The final 1.0 price is not announced.

Steam says Grounded 2 is offered at a lower price during Early Access and that the price will likely increase as more content is added and the game gets closer to 1.0. The word “likely” matters: no final amount, change date or guaranteed price rise has been announced. [1]

07 / Other 1.0-linked targets

Several other changes are explicitly tied to 1.0

These are developer-stated launch targets. They are separate from Parker’s two defining 1.0 pillars and should not be treated as a complete blocker list.

Achievements & trophies

Planned for the final 1.0 release

Parker says unlockable achievements/trophies will arrive with the final 1.0 release rather than during the current Early Access period. [3]

PS5 Pro

Enhanced label intended by 1.0

Parker says Grounded 2 is not yet labelled PS5 Pro Enhanced, but the team intends to have that label by the time 1.0 launches. [3]

Console performance

Solid 60fps Performance Mode is a 1.0 target

Parker says the team expects a solid 60fps Performance Mode on both PS5 and PS5 Pro by version 1.0. That is a future target, not a current-state guarantee. [3]

UE 5.7 is related technical work, not a stated 1.0 pillar

Parker says the team plans to move Grounded 2 to Unreal Engine 5.7 after Into the Abyss for optimisation gains. Obsidian has not described that engine migration as one of the two defining 1.0 pillars, so it should not be used as a release-date signal. [3]

08 / Release FAQ

The questions people actually mean when they search “Grounded 2 release date”

Direct answers, with Early Access and full release kept separate.

When will Grounded 2 reach 1.0?

Unknown. Obsidian has not announced a hard date or year for the full 1.0 release. The current roadmap also does not assign 1.0 a dated milestone.

Is Grounded 2 fully released?

No. It is playable on Xbox Series X|S, Xbox on PC/Windows, Steam PC and PlayStation 5, but remains in Game Preview / Early Access and active development.

Is Grounded 2 1.0 coming in 2027?

There is no official 2027 window. Some media and community forecasts use 2027, but those are estimates rather than an Obsidian announcement.

What will 1.0 add?

The official Steam disclosure says the complete story, all content developed through Early Access and additional content not released during Early Access. Parker also describes the complete park and the full story through Acts 1–3 plus endgame as key 1.0 goals.

Will Early Access saves work at 1.0?

Obsidian has not announced a Grounded 2 1.0 save-migration policy. The first Grounded used selective migration at 1.0, but that historical precedent is not a guarantee for Grounded 2.

Will Grounded 2 cost more at 1.0?

Steam says the Early Access price will likely rise as the game gets closer to 1.0, but no final price is announced.

Will achievements and trophies arrive at 1.0?

Chris Parker says achievements/trophies are planned for 1.0. Treat that as an attributed developer statement until the feature is formally released.

Sources & evidence

What this page is grounded in

Primary sources establish the current lifecycle and live build. Direct developer interviews are used only for attributed 1.0 criteria and technical targets. Release-date forecasts are not treated as confirmation.

Primary storefront · current policy disclosureSteam — Grounded 2 Early Access disclosure

Supports: no hard Early Access end date, complete story at 1.0, additional full-version content, likely price increase approaching 1.0. Its live-feature inventory is stale, so it is not used here to define the current build. Open source ↗

Direct developer interviewMonsterVine — Chris Parker on the road to 1.0 · 12 June 2026

Supports: no 1.0 date; intended park and story goals should be fulfilled before 1.0. Open source ↗

Direct developer interviewGAMERGEN — Chris Parker on 1.0, PS5 and technical targets · 12 August 2026

Supports: Acts 1–3 plus endgame/full-park framing; achievements/trophies; PS5 Pro Enhanced intent; 60fps target; UE 5.7 plan. Open source ↗

Primary current siteObsidian — Grounded 2

Supports: current Early Access / Game Preview state across supported release platforms. Open source ↗

Primary mutable roadmapObsidian — Grounded 2 Roadmap

Supports: current Fall, Winter and Future Plans horizons; no dated 1.0 milestone. Open source ↗

Primary announcementObsidian — Grounded 2 arrives on PlayStation 5 · 11 August 2026

Supports: PS5 launch occurs during the continuing Early Access development period, not at 1.0. Open source ↗

Primary patch · current live buildObsidian — Patch 0.5.1 · 11 September 2026

Supports: current reviewed live branch and ongoing Early Access progression. Open source ↗

Primary previous patchObsidian — Patch 0.5.0.5 · 2 September 2026

Supports: the preceding live branch and Early Access stabilisation work. Open source ↗

Primary historical precedent · Grounded 1Obsidian — Grounded 1.0 Release · 27 September 2022

Supports only the historical comparison: Grounded 1 reset story/quest progress at 1.0 while carrying over bases, inventory and several unlock categories. It does not establish Grounded 2 policy. Open source ↗

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